Fable: The Lost Chapters Mod Scene
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NPC Navigation [message #49024] Sat, 07 February 2009 20:20 Go to previous message
A_symmetry is currently offline  A_symmetry
Messages: 6
Registered: January 2009
I believe Keshire brushed this topic at one time somewhere. I have a question about NPC Navigation and Spawning Buildings.
When I spawn buildings my enemy NPCs walk straight through them. I was wondering how I could apply clippings to my buildings to prevent this. Would I need to modify my NPCs as well? I used chocolate box. I also already tried to make the perimeter around the buildings unwalkable with the editor tools in chocolate box. Alas it has been to no avail. Any help would be appreciated.
There's one more thing. In the filler levels, how can I modify my NPCS navigation to actually walk around in the filler? Is it even possible? Can I edit this through .tng files I assume?

[Updated on: Sat, 07 February 2009 22:03]

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