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New .fmp's not working in-game [message #45640] Fri, 19 September 2008 08:34 Go to next message
SirAvo is currently offline  SirAvo
Messages: 13
Registered: September 2008
I've got some trouble when downloading new objects.

Specifically, when I download a new weapon .fmp, I load up Chocolate Box, Load mod package > 'directory where my downloaded .fmp is' > click the .fmp file. A box pops up.

For now I'm going to use an example:

The .fmp I'm using is marcopolo's(?) Duskfang.
When the box comes up it shows the following files in the .fmp:
- cduskfanginventoryitemdef Objects
- GRAPHIC_DUSKFANG_01 MainTextures
- MESH_SWORD_DUSKFANG Graphics
- OBJECT_DUSKFANG_01 Objects
- TEXT_DUSKFANG_DECTRIPTION Text
- TEXT_DUSKFANG_TITLE Text

Right, then I click 'Apply' and it says it's been applied successfully.

Editors > Region Editors.
Load > Greatwood_bandittoll (or something along those lines).
Then I spawn a new chest in there, place it down. Click it, then I go to the container section and I place in it OBJECT_DUSKFANG_01.
Then I choose Save region.

Save and Run Fable.
*Waits for .fmp to save everything. Done!*
*Loads my profile I use for modding. Loading done!*
*Enters the Greatwood Gorge area. Goes to chest, opens it..*
And oh no.. sent back to Chocolate Box.. Fable has closed down on me D:

Happens whenever I add a new .fmp.
Sometimes the game crashes/closes down before I even load my game, or start up Fable for that matter.

Any help at all will be much appreciated!
I have searched the forums, been at it for about 4 hours yesterday, also searched a week or so ago, but to no avail.

Well, thanks again, hope someone can help me Very Happy

[Updated on: Fri, 19 September 2008 08:37]

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Re: New .fmp's not working in-game [message #45814 is a reply to message #45640] Sun, 28 September 2008 06:00 Go to previous messageGo to next message
SirAvo is currently offline  SirAvo
Messages: 13
Registered: September 2008
Sorry for double posting.
I found out that not only weapons don't work.. but nothing else I've tried works. Well, everything but re-textures, that is.
Is there some setting I need to apply to allow new objects and stuff in-game?

Thanks for any help

Edit:
Okay now this is really bugging me.. call me retarded 'cos I probably am, but what I find is I can download spell mods and re-textures. The only problem seems to be when I download new objects.
I searched again and found that maybe the linking is wrong, I tried to fix the broken/missing links but to no avail.
Can anyone help me, even in the slightest?
Thank you.

[Updated on: Sun, 28 September 2008 09:31]

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Re: New .fmp's not working in-game [message #45850 is a reply to message #45814] Tue, 30 September 2008 04:33 Go to previous message
morerunes is currently offline  morerunes
Messages: 2154
Registered: June 2007
Location: My desk

Administrator

sorry, didn't see this

you've got to use fable explorer for fmps, because CBox hasn't gotten that part down yet


"All of the work, and none of the play, will surely provide for a speedy decay"
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