Re: obsidian longbow [message #63577 is a reply to message #63576] |
Tue, 21 June 2011 10:21   |
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asmcint
Messages: 1360 Registered: April 2010 Location: Behind the beef
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Moderator
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I doubt that would export right considering you did it in blender. Besides, if you want everyone to be able to use it, it'll be easier to put it in a directx format. Though there will likely be issues to fix after that. Specifically the longbows are animated meshes, which blender doesn't seem to export properly in directx format, or so I've heard.
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