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			| Fable:The Grasp of Death [message #62422] | Sun, 17 April 2011 07:28  |  
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				|  |  asmcint Messages: 1360
 Registered: April 2010
 Location: Behind the beef
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	| Alright, I've decided to start my own large scale mod, though this sort of thing usually falls in on itself. I posted here because i have no progress as of yet, but I need to get a team assembled to start off. The goals are as follows.
 More legendary looking legendary weapons
 Maps retextured to look twisted and evil
 Jack of blades blood sky a constant
 Fewer enemies, with higher block rates, and more realistic health ratings
 New magic swords and crossbows
 Mage traders to sell these swords and crossbows
 Weapons and spells allowed in bowerstone with mortal children
 Less needy Lady Grey(Because let's face it, after five minutes you wind up wanting to kill her.)
 New tricked out armors of pwnage.
 And a teleporter to the creature hub where the world tree will be placed with a bunch of bandits, and in the top of the world tree, a kick butt legendary earthen weapon.
 So, here are the kinds of people I need: People who can make models from scratch for fable, and preferably texture them too.
 People to texture items for those who can't do it themselves(Such as myself)
 TNG editors, I need at least one person who can use albion explorer.
 Aaand some plain old def editors.
 If you have any of the skills listed here, and want to help, just say the word, and post a piece of work, and I'll consider you. ^_^
 
 Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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			| Re: Fable:The Grasp of Death [message #62433 is a reply to message #62422] | Sun, 17 April 2011 16:21   |  
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				|  |  tyscifi Messages: 382
 Registered: March 2011
 Location: The Depths of Hell (PA)
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	| would be happy to help, i have grown to be a fan of your mods, i will try all of the things needed, i will be so much more help when i get something bigger than a notebook, my current operating systems, and also with the less needy lady gray, wish that was out before i had killed her, beat that b**** to death after i gave her like 50 diamonds and she said "Oh havent you given me this already" well thats beside the point, i will read up on tutorials and try to help. tell me watcha need done, like the weapons, and i will try my best.
 i hope i can prove myself worthy
 
 "Smoke Meth, Hail Satan."
 
 [Updated on: Sun, 17 April 2011 16:29] Report message to a moderator |  
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			| Re: Fable:The Grasp of Death [message #62449 is a reply to message #62433] | Mon, 18 April 2011 11:23   |  
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				|  |  asmcint Messages: 1360
 Registered: April 2010
 Location: Behind the beef
 | Moderator
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	| Hmm... So far I believe you've proved yourself competent with textures... Here's my qualifier for you. Retexture three noticable items from the guild to be really twisted and evil looking. If I like it, I'll start you off doing environment texturing, as well as figuring out how we might make lady grey less needy, as I also think you would do well exploring definitions.  But seriously, you give that woman an amethyst, and then not 5 seconds later you hear"I haven't had a present in a while..." 
 Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
 [Updated on: Mon, 18 April 2011 11:24] Report message to a moderator |  
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			| Re: Fable:The Grasp of Death [message #62457 is a reply to message #62422] | Mon, 18 April 2011 14:08   |  
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				|  |  tyscifi Messages: 382
 Registered: March 2011
 Location: The Depths of Hell (PA)
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	| ok i will do the bridge in the guild the guildmaster and mazes desk (for now) post some screenies and see what you think 
 
 edit1
 i finished the desk for now. if you think it needs improvements lemme know
 
 
 
 "Smoke Meth, Hail Satan."
 
 [Updated on: Mon, 18 April 2011 16:09] Report message to a moderator |  
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			| Re: Fable:The Grasp of Death [message #62459 is a reply to message #62457] | Mon, 18 April 2011 16:26   |  
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				|  |  asmcint Messages: 1360
 Registered: April 2010
 Location: Behind the beef
 | Moderator
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	| | yunvich wrote on Mon, 18 April 2011 16:50 |  | might be able to help you in weapon making
 
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 Please, by all means, do so. If you have a good model I'd be happy to apply helpers and texture it.
  
 
 | tyscifi wrote on Mon, 18 April 2011 17:08 |  | ok i will do the bridge in the guild the guildmaster and mazes desk (for now) post some screenies and see what you think
 
 
 edit1
 i finished the desk for now. if you think it needs improvements lemme know
 
 
 
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 Alright, looks good. Mind showing what it looks like in game?
   
 Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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			| Re: Fable:The Grasp of Death [message #62461 is a reply to message #62459] | Mon, 18 April 2011 16:43   |  
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				|  |  tyscifi Messages: 382
 Registered: March 2011
 Location: The Depths of Hell (PA)
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	| sry, i havent actually put any of this in game yet, i have been trying to finish the textures, i am almost done with the guild masters coat. ok just finished and will be puting everything in game right now 
 edit, well i just crashed my game trying to load these, and i forgot to make back ups
 
 "Smoke Meth, Hail Satan."
 
 [Updated on: Mon, 18 April 2011 17:36] Report message to a moderator |  
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			| Re: Fable:The Grasp of Death [message #62554 is a reply to message #62474] | Sat, 23 April 2011 17:16   |  
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				|  |  asmcint Messages: 1360
 Registered: April 2010
 Location: Behind the beef
 | Moderator
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	| Alright, ty, if you can tell me what texture entries each of your textures belongs to, I'll attempt to apply these changes myself, and see if it's good enough.   
 Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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			| Re: Fable:The Grasp of Death [message #62587 is a reply to message #62586] | Mon, 25 April 2011 10:11   |  
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				|  |  asmcint Messages: 1360
 Registered: April 2010
 Location: Behind the beef
 | Moderator
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	| EXCELLENT. Thanks adriian. Congrats ty, you are now my first staff member, as an environment editor. In other words, you make the textures of trees, rocks, and other various things, look corrupted and evil.   
 Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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			| Re: Fable:The Grasp of Death [message #62595 is a reply to message #62594] | Mon, 25 April 2011 16:46   |  
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				|  |  asmcint Messages: 1360
 Registered: April 2010
 Location: Behind the beef
 | Moderator
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	| I like the look of that apprentice retexture, looks beautiful, however, mind sticking that in a big? As well as the other textures you posted here, because FMPs corrupt textures the majority of the time.  When you don't do that people are liable to get RAINBOW MAN! 
 Read the site rules, as well as individual thread rules, stickies and announcements, and use search, or you will have smartassy or exasperated ownage rained down upon you by the site's crack team of mods and admins. Also, you can find all you need to get started on modding here.
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