Unhittable Character [message #60112] |
Mon, 08 November 2010 21:26  |
daddy7860
Messages: 18 Registered: June 2009 Location: Voyager, Delta Quadrant
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I want to make it so that your character is literally unhittable, like ghosts.. but with the same appearance.. can anyone help?
edit: HOLY CRAP I FIGURED OUT HOW!! except it makes the guards have the same effect... you go to CREATURE_HERO > Cdefs > CHitLocationsDef > change the number to 2603 (Jack of Blades' forcefield) and it makes you literally UNhittable but the problem is.. the guards and some other creatures are also unhittable... does anyone know why?
edit2: OMG IT WORKS go to CREATURE_HERO > Cdefs > change the number of the cdef(CHitLocationsDef) from 8902 -> 9113 and only you will be UNHITTABLE (balvarines still bounce off of you) PLUS you can still BLOCK hits normally! so this is awesome!
Neelix: Try my new experimental blend of juice.
Tuvok: I would rather not.
Neelix: Ensign Golwat loved it.
Tuvok: Ensign Golwat is Bolian, her tongue protects her from even the most corrosive acid.
^Burn^
Daniel: This tastes like chicken...
Carter: So whats wrong with it?
Daniel: It's... Macaroni and Cheese...
[Updated on: Fri, 12 November 2010 12:05] Report message to a moderator
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