Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Discussion » Graphics Editing » Importing/Opening A Weapon In Blender
Re: Importing/Opening A Weapon In Blender [message #60045 is a reply to message #60044] Thu, 04 November 2010 08:59 Go to previous messageGo to previous message
IanMac35 is currently offline  IanMac35
Messages: 11
Registered: November 2010
Location: Milky way
the only thing i could find that i think would help is the link to "changing various weapon specs" but it just takes me to the fable 3 forum

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