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Re: Brighter Lamp / Light Spell [message #57282 is a reply to message #57274] Sun, 23 May 2010 02:49 Go to previous messageGo to previous message
pacman7654 is currently offline  pacman7654
Messages: 4
Registered: May 2010
I've been testing CLightDef, and the "ratio" InnerRadius:OuterRadius seems to control the lamp light somehow. The default values are 5:8 (iirc).

in:out..... result

5:8 ..... normal lamp light
1:1 ..... no light at all
10:1 ..... light reaches far away but behaves erratically
1:10 ..... tiny light
10:9 ..... dark around hero, ring of light far away
9:10 ..... seems pretty good, looks like normal light but bigger
90:100..... hell yes! lights up the night! maybe a bit too much.
50:80 ..... seems the same as 90:100... must be different somehow
12:15 ..... very nice, looks like a bright lamp should

It's not really a ratio because 90:100 creates a much larger light than 9:10. I wish I knew exactly what these 2 values are, but 12:15 seems very nice, so I think I'm going to stay with that for myself. It has a difference of 3 between inner and outer like the default... that might be good.

I'm not sure how to package this as a mod, but you can do it if you like, or tell me how. I think others might like this since the Fable nights are very dark on many people's screens.

and thanks for the help, too.
 
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