ships [message #13958] |
Tue, 31 October 2006 20:47  |
misohony
Messages: 60 Registered: September 2005
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Does anyone know what specifically controls when ships are visable? For example, in bowerstone warehouses, sometimes there's ships at the doc, othertimes they're not there.
Thanks
My XBOX mods:
The King's Bounty
Fable Afterlife
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Re: ships [message #13960 is a reply to message #13958] |
Wed, 01 November 2006 00:31   |
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Keshire
Messages: 1266 Registered: July 2005
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Administrator
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CShipDef I believe.
Controls the tilt and pitch of how they move in water also.
Alternatively, it may be in the Village defs. Probably in the same one as the jobs and crates to use.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
[Updated on: Wed, 01 November 2006 00:32] Report message to a moderator
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